2010 ACM Student Programming Contest
Saturday, November 6, 2010
The contest is over.
Congratulations to UCM One Over Zero, and
Thank You to all who helped make it such a success.
Photos of the event are here.
This page is quite minimal, but will be updated as the contest approaches with more information. Check here for updates or further information regarding the site specifics. General information regarding the contest rules, guidelines for participants or judges, etc., can be found at John Cigas' excellent website.
Site Director:
Brian Hare
School of Computing & Engineering
450H Flarsheim Hall
5110 Rockhill Rd
Kansas City MO 64110
hareb@umkc.edu
Site details:
OS: Windows 7
Compilers:
· Java - Current version as of 9/1/10.
· GCC - 3.4, using the MinGW port.
IDE: Eclipse, Helios Edition (NOTE CHANGE).
Submission: We will be using PC^2 for submission.
Registration for this year’s contest is closed. We currently have 10 teams from 5 schools registered:
·
·
·
· University of Missouri-Kansas City: UMKC++, Class T, UMKC Reserve
·
Logistics:
We will be providing box lunches the day of the event, and the traditional post-contest pizza afterwards. Please let us know your meal preferences by 12:00 Noon on Monday, November 1. We are assuming 3 members per team and 1 coach per school. If you will be bringing anyone else (reserve members, etc), please let me know so we can order accordingly.
All lunches come with chips, condiments, and pasta salad. Canned soda and bottled water will be provided. Lunch choices are:
Event Schedule:
The site will open at 9 AM. We will meet before the contest in
room 557 of Flarsheim
Hall on the UMKC campus. A campus map is here.
Park in the 5-story parking garage on
Provisional schedule:
· 10:15 AM: Welcome, Introductions, Etc. T-shirt distribution.
· 10:30 AM: Team instructions, login instructions, assignment of team numbers, judges’ remarks. Q/A about procedures, contest rules, etc.
· 11:00 AM: Tour of facility. Judge/coach meeting.
· 11:30 AM Lunch in 557 Flarsheim.
· 12:00 Noon. To your stations! Log in, verify PC2 functioning, test submission of sample problems.
· 12:28 PM Problem packets to teams.
· 12:30 PM: Let the joy commence.
The remaining activities will be according to the usual schedule, on the schedule page.
Information on this year's problem set
Finding us (Google Maps)
This page last modified 10/25/2010 by Brian Hare.